When Sideswipe finds Fixit completely immobilized by his vocal tic, the Autobots decide to try to repair their Mini-Con friend. But some crossed wires active a forgotten prison guard mode, turning little Fixit into a merciless weapon who’s convinced Team Bee are Decepticon fugitives! Can they get the old Fixit back before he destroys the scrapyard? Where did he get all these weapons anyway? What returning Decepticon threatens to make the situation even worse? And should we call him something like Breakit or Killit now? Join us this week for “The Trouble with Fixit”!