The Bee Team is ready to put Steeljaw’s Pack on ice — but Underbite escapes! And after he eats a chunk of the Ground Bridge, the super-sized Chompazoid starts teleporting uncontrollably to places the Bee Team has been recently! Can they get him under control before he causes too much damage? Does Bumblebee even have a trailer hitch? And how sad are we to say goodbye to this bunch of robo-furries? Join us this week for “Something He Ate”!
Soundwave steps out of the Shadowzone with a plan to send a message to Megatron — and destroy Earth in the process! Can the Bee Team stop him? What extremely important element of his Prime design did Soundwave keep? And are we gonna combine again before this season ends or nah? Join us this week for “Collateral Damage”!
The Bee Team catches Clampdown, and he’s ready to snitch on Steeljaw’s latest heist! But can they stop the Pack and deal with their new prisoner while still upholding the Kaon Conventions? How do the Pack’s matching paint jobs compare to the Bee Team’s? And why did Bumblebee wait until 65 episodes in to introduce his trainees to the concept of “war crimes”? Join us this week for “Prisoner Principles”!
While the Bee Team is getting settled into their new digs, Steeljaw’s pack is digging for nuclear waste! Can the Autobots stop… whatever it is they’re up to? Can Grimlock get his head around the idea of work/life balance? And what favorite random human character makes their return? Join us this week as we “Prepare for Departure”!
The Bee Team’s new cave base is a bit cramped, but when they go looking for a more suitable location, they find Steeljaw’s pack instead! Can they escape a too-sexy Decepticon with a hunger for vengeance? Who is being ablest and who is being a good ally? And have we really gotten this far into the series without subjecting Strongarm and Sideswipe to compulsory shipping? Join us this week for “Breathing Room”!
An attack by Steeljaw’s pack forces the Bee Team to abandon the scrapyard — but where will they go now? Can Sideswipe get over the trauma of nearly being left behind in the attack? And what shipping fantasy almost kind of comes true? Join us this week for “Exiles”!
Team Bee is heading TO THE MOON!… where Windblade left a cache with an especially dangerous weapon! And when the Stunticons find out about it, the race is on to get there first! Who will claim the MacGuffin? Can Strongarm and Sideswipe stop being insecure weirdos for like five seconds? And what is going on with the American military in this universe? Join us this week for “Moon Breaker”!
Bumblebee decides that what the Bee Team really needs in order to defeat the Stunticons is discipline — and some of his teammates are more on board with his micromanaging than others. Can they sort out their differences in time to stop Menasor from destroying a military base? Can Denny help Fixit fix his plasmodic capacitor without blowing up the scrapyard? And why does the American military have a Meteor Rejector? Join us this week for “Combine and Conquer”!
When the Stunticons are passed by an experimental maglev train on the highway outside of Crown City, Motormaster demands they destroy it — nothing can be faster than them! Can the Autobots bring their plan to a halt before they set off the train’s unstable nuclear engine? AND WHY DOES IT HAVE AN UNSTABLE NUCLEAR ENGINE!? Join us this week for “Railroad Rage”!
One of Fixit’s combination experiments accidentally gives Grimlock super speed — and he can’t control it! But when the Decepticon Simacore returns, can he use this power to stop his old “nemesis”, or will he do more harm than good? Will Denny’s scrapyard survive his rampage? AND WHY ARE THERE ZOMBIE MINI MONKEYS!? Join us this week for “The Fastest Bot Alive!”